![]() ![]() Lastly, yeah it would be great if dysnc was fixed-rate but it's a byproduct of how BDO client and server communicate. uh, definitely not great- but how you gonna stop people from being pussies and bandwagoning? literally I do not knowĪs for merging servers, that's just going to be more dysnc and will still run into the issue of NA and EU not being able to attend each others wars. currently they crush other guilds and steal members. increasing payouts from nodes could be an idea too.Īs youWOTm8 points out FML recruiting the majority of geared players on NA is an issue. means PvP players can get geared for nodes faster too.įurther limiting nodes, which Kolka has talked about before would be good. I will be sure to look at it for others opinions.īuffing SD (up from 35%) and nerfing horses to encourage active play and fights is a good idea. If anyone else has any other ideas please let me know in the comments. Remastered isnt going to fix this issue, it might help, but somehow and quickly Kolka needs to merge the servers back allowing more PVP action which makes players and guilds excel more and enjoy the sever a lot more. This would easily increase the PVP scene making it much more alive. ![]() Allowing guild from EU and NA to drop on a node/territory and fight. ![]() What I mean by this is making a channel that is merged along with EU and NA. My personal idea for Kolka to make PVP more alive is limit amount of nodes a day you can take so more guilds have to actually fight for them instead of sniping, make nodes way more valuable letting guild payouts be bigger and better allowing people to be encouraged to want to join a node war guild and allow them to gear up easier, also bring back SD to make open world PVP active again by buffing it atleast or what it was before, and finally the big one is making a Global Siege server. Kolka needs to make PVP have more of an incentive and make AFK things like horse training less profitable. Kolka needs to look at this problem seriously since the server and BDO in general lives off of PVP. It should all be a progression, but no one and not enough guilds are willing to put in the effort of doing so. Then guilds with experience can drop on nodes weekly and once guilds are able to steadily takes nodes weekly they can drop on territories and fight there. Players need to be joining guilds, gearing up, and fighting as guilds against others for experience. Desync and unbalanced classes can be fixed with the devs of the server, but PVP is on the players. ![]()
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